This a blog where I semi-regularly spout gaming-related thoughts, an assortment of half-baked or overcooked ideas, play material, session reports, stentorian ramblings and muse-aloud missives. It’s a love letter to the ramshackle creativity, inspiration and occasional madness that animates and informs our hobby-niche. It’s a tip of the hat to everything weird and wonderful. It’s my attempt to throw some stuff out there in the creative landscape and hopefully repay a fraction of the debt I owe so many inspiring and creative souls.
I hope you’ll find something useful here, or at least entertaining.
Latest from the Blog
The last few weeks have been quite busy with moving and adjusting to a new life situation, leaving relatively little time for the blog. I intend for that to change soon, and continue the Thrasos posts. Until then, here are some OSR-style monsters from the slush pile, statted in a vaguely-OSE way. Their creation was […]
Beside the classic seven B/X classes, the creativity and enterprise of the OSR community has spawned a veritable ocean of classes, and with good reason: classes are fun, they can evocative and flavorful, and they are discreet pieces of rules strongly tied to a concept in the fiction of the world. Plus, classes are one […]
Being a semi-coherent collection of ideas springing from the thought: What if the players right from the start got to be participants and decision-makers of Game of Thrones political-military faction/domain mess, while also leaving for OSR-style adventuring? Default rule system used is the excellent Worlds Without Number by Kevin Crawford; base ruleset is available for […]
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